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1.0 Introduction

Betting on sporting events is a common form of gambling around the world, involving billions of dollars annually. Large events such as the Super Bowl or the World Series alone can generate wagers totaling trillions of naira and billions of dollars. In a pool, one tries to guess the “winners” in a set of games. For example, one may have ten matches this weekend and one bets on who the “winners” will be. We’ve put winners in quotes because the pool may handicap the matches so that it is expected that each side has an equal chance. For example, if the Jets are playing the Sharks and the Sharks are a weaker team, then there will be point spread—the Jets must score some specified number of points more than the Jets to be declared the winner in the pool. There a two common types of pools [1].




Sports betting, typically involves odds or point spreads that affect the bet or the payout. A bet with odds of five-to-one means that a winning bettor will collect five dollars for every dollar bet. With a point spread, one team is favored by a certain amount of points (the amount is set separately by each gambling outlet). For example, if a bettor decides to wager on a team favored by 12 points, then he or she wins only if that team wins the game by more than 12 points. If there are no odds or point spread given, then the wager is known as an even-money bet (betting five dollars to win five dollars). There are many other types of sports wagers, including combination bets, depending on the sport and the specific regulations that apply to it. To effectively manage betting, there are pool centers and they make use of software systems to do the betting [1].


1.1 Theoretical Background

People love to bet, and every week they will go to their local bookies and fill out a football coupon, maybe even have a score cast or first  goal scorer in the hope that they can win quite a large amount in a short period of time. Football betting is all about betting against bookmakers. It is different from betting against other people the way most people do. It is also different from pools betting. Bookmakers are betting companies that provide the platform for betting activities. They also provide the prices and expected winnings on each football match. All you need to do is to determine the outcome of a particular match or a series of matches. You don’t need to predict the exact Score line. Of course there are bets where you can predict the exact Score line and we will talk about that later. The price per match will be determined by how hard it is. The easier the match, the lesser the potential returns. The harder the match, the higher the potential out come. Assuming Manchester United wants to play Wigan Athletic at Old Trafford, we all know there is a very high likelihood that Manchester United would win. The money you are expected to win if you say Manchester United will beat Wigan will be very small. In fact, very small. On the other hand, if you say Wigan will beat Manchester United, then the expected monetary returns would be high. It will be high as well if you say it will end in a draw. Pool houses need a computer-based pool management system to enable them keep financial record, this will promote effective management of the business [2].

The technology adopted to implement the study is database management technology. The technology was chosen because it aids the retention of needed information for future retrieval. The user interface was created using Visual BASIC 6.0 programming language. For instance the following source code is used to save games to the database.

Private Sub Command1_Click()

On Error GoTo err1


With DCalculate.Recordset


.Fields(“Game”) = G1.Text

.Fields(“Line”) = G2.Text


End With

G1 = “”: G2 = “”: G3 = “”: G1.SetFocus



If Err = 3022 Then MsgBox (G1.Text & ” Games HAS ALREADY BEEN ENTERED”), vbOKOnly

End Sub







Fig 1.1: Game/line entries form


1.2 Statement of the Problem

Many pool houses do not have a computerized system that will enable them get reports of the daily financial income and expenses, reports of winners and losers of bets, etc. Pool houses also need automated systems to manage the record of pool players on a daily basis. Without such system, the management of the pool will be less effective. To solve these problems, there is need for a computer-based pool management system. This will enable them to effectively manage records pertaining to the pool players and their games and also handle their operations effectively with minimal problems.

1.3 Objectives of the Study

The aim of the study is to develop a computer-based pool management system with the following objectives:


1.4 Significance of the Project

The significance of the study is that it will provide a computer based pool management system that will aid in the inputation and retrieval of vital information on daily transaction. This will aid better management of the pool house. The study will also enable management to query for winners and losers of bets daily. In addition the study will serve as a useful reference material for other researchers seeking similar information.

1.5 Scope of the Study

This study covers computer based pool management system, a case study of system pool Ikot Ekpene. It is limited to the management of financial records of bets.


1.6 Organization of the Research

This research work is organized into five chapters. Chapter one is concerned with the introduction of the research study and it consists of, theoretical background, statement of the problem, aim and objectives of the study, significance of the study, scope of the study, organization of the research and definition of terms.


Chapter two focuses on the literature review, the contributions of other scholars on the subject matter is discussed.


Chapter three is concerned with the system analysis and design. It presents the research methodology, analyzes the present system to identify the problems and provides information on the advantages and disadvantages of the proposed system. The system design is also presented in this chapter.


Chapter four presents the system implementation and documentation. The choice of programming language, analysis of modules, choice of programming language and system requirements for implementation.


Chapter five focuses on the summary, conclusion and recommendations are provided in this chapter based on the study carried out.





1.7 Definition of Terms

Bet: An agreement that the person who incorrectly predicts the outcome of a future event will forfeit something, usually money, to another.

Pool: Form of gambling in which the participants contribute an amount to a common fund that is divided among the winners.

Gamble: To bet a sum of money on the outcome of an event or competition

Coupon: A detachable part of a bond that indicates a date and the amount of interest paid on that date. The holder must present it in order to receive payment of the interest.



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